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Name [Gumroad] Texturing Tutorial in Mari and Substance Designer - For Production By Zak Boxall [ENG-RUS]

File Type package

Size 16.27GB

UpdateDate 2024-6-30

hash *****578BC9ADA865033EECC6A41A2C2B317636

Hot 2

Files Project_files.rar | 4.93GB Part 5 - Reference projection.mp4 | 1.66GB Part 8 - Mask generation in Substance Designer.mp4 | 1.27GB Part 14 - Painting dirt mask.mp4 | 1.24GB Part 2- Removing shadows & Highlights and making tilables.mp4 | 1.08GB Part 7 - Baking utility maps in Substance and making edge wear.mp4 | 1.04GB Part 13 - Matching reference closer and adding details to colour map.mp4 | 699.93MB Part 16 - Painting broad displacement.mp4 | 460.27MB Part 11 - Integrating Substance Designer tile into model.mp4 | 436.73MB Part 9 - Displacement generation in Substance Designer.mp4 | 435.56MB Part 15 - Painting engine soot mask.mp4 | 415.82MB Part 10 - Colour map generation in Substance Designer.mp4 | 386.10MB Part 12 - Node graph housekeeping and mask painting for lookdev.mp4 | 382.08MB Part 6 - Matching reference closer.mp4 | 378.29MB Part 4 - Importing tilables onto model.mp4 | 366.08MB Part 17 - Painting specular roughness.mp4 | 340.29MB Part 18 - Painting fine displacement.mp4 | 287.69MB Part 3 - Intro to Maris interface and node graph basics.mp4 | 219.88MB Part 1 - Grading of reference.mp4 | 184.27MB Part 19 - Setting up channels for export.mp4 | 132.29MB Part 20 - Exporting textures.mp4 | 35.60MB

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Magnetic link has been copied to the cutting board