Magnetic link has been copied to the cutting board

Name Environment Creation in Unreal Engine 4

File Type video

Size 10.69GB

UpdateDate 2024-12-13

hash *****575E9F202881A7059603B1089BB9526856

Hot 1

Files Project 1 Basics of Modeling for Games/13 Edge Creasing.m4v | 124.73MB Project 1 Basics of Modeling for Games/04 Texel Density Continued.m4v | 68.29MB Project 1 Basics of Modeling for Games/01 Introduction to Texel Density.m4v | 65.55MB Project 1 Basics of Modeling for Games/08 Modeling with Booleans.m4v | 63.72MB Project 1 Basics of Modeling for Games/05 Introduction to Subdivision Modeling.m4v | 55.41MB Project 1 Basics of Modeling for Games/03 General Guidelines for Enhancing Resolution.m4v | 51.40MB Project 1 Basics of Modeling for Games/11 Basic High-Poly Modeling Part 1.m4v | 49.60MB Project 1 Basics of Modeling for Games/06 Subdivision Modeling Part 2.m4v | 45.95MB Project 1 Basics of Modeling for Games/12 Basic High-Poly Modeling Part 2.m4v | 33.37MB Project 1 Basics of Modeling for Games/02 Introduction to Map Sizes.m4v | 33.18MB Project 1 Basics of Modeling for Games/09 Spline Modeling.m4v | 32.64MB Project 1 Basics of Modeling for Games/07 Subdivision Modeling Part 3.m4v | 14.36MB Project 1 Basics of Modeling for Games/13 Edge Creasing.mp3 | 12.96MB Project 1 Basics of Modeling for Games/05 Introduction to Subdivision Modeling.mp3 | 8.33MB Project 1 Basics of Modeling for Games/01 Introduction to Texel Density.mp3 | 6.74MB Project 1 Basics of Modeling for Games/08 Modeling with Booleans.mp3 | 6.71MB Project 1 Basics of Modeling for Games/11 Basic High-Poly Modeling Part 1.mp3 | 6.49MB Project 1 Basics of Modeling for Games/10 What's Next.m4v | 5.94MB Project 1 Basics of Modeling for Games/06 Subdivision Modeling Part 2.mp3 | 5.01MB Project 1 Basics of Modeling for Games/04 Texel Density Continued.mp3 | 4.72MB Project 1 Basics of Modeling for Games/03 General Guidelines for Enhancing Resolution.mp3 | 4.56MB Project 1 Basics of Modeling for Games/12 Basic High-Poly Modeling Part 2.mp3 | 4.08MB Project 1 Basics of Modeling for Games/02 Introduction to Map Sizes.mp3 | 4.04MB Project 1 Basics of Modeling for Games/09 Spline Modeling.mp3 | 3.43MB Project 1 Basics of Modeling for Games/07 Subdivision Modeling Part 3.mp3 | 1.96MB Project 1 Basics of Modeling for Games/10 What's Next.mp3 | 1.56MB Project 10 Creating a Prop From a Concept/04 Modeling Montage.m4v | 79.65MB Project 10 Creating a Prop From a Concept/04 Modeling Montage (2).m4v | 79.65MB Project 10 Creating a Prop From a Concept/07 Modeling Montage.m4v | 72.46MB Project 10 Creating a Prop From a Concept/07 Modeling Montage (2).m4v | 72.46MB Project 10 Creating a Prop From a Concept/06 Knowing your Industry.m4v | 64.19MB Project 10 Creating a Prop From a Concept/06 Knowing your Industry (2).m4v | 64.19MB Project 10 Creating a Prop From a Concept/14 Making an Atlas Texture (2).m4v | 58.53MB Project 10 Creating a Prop From a Concept/14 Making an Atlas Texture.m4v | 58.53MB Project 10 Creating a Prop From a Concept/03 Understanding the Workflow.m4v | 45.69MB Project 10 Creating a Prop From a Concept/03 Understanding the Workflow (2).m4v | 45.69MB Project 10 Creating a Prop From a Concept/05 Seeing your Model in a Practicle Sense (2).m4v | 43.75MB Project 10 Creating a Prop From a Concept/05 Seeing your Model in a Practicle Sense.m4v | 43.75MB Project 10 Creating a Prop From a Concept/12 Examples of Altasing (2).m4v | 43.72MB Project 10 Creating a Prop From a Concept/12 Examples of Altasing.m4v | 43.72MB Project 10 Creating a Prop From a Concept/10 Introduction to Atlasing (2).m4v | 42.56MB Project 10 Creating a Prop From a Concept/10 Introduction to Atlasing.m4v | 42.56MB Project 10 Creating a Prop From a Concept/11 Implementing Atlasing.m4v | 39.67MB Project 10 Creating a Prop From a Concept/11 Implementing Atlasing (2).m4v | 39.67MB Project 10 Creating a Prop From a Concept/13 Furthers Showing the Speed of Atlas Texturing (2).m4v | 35.60MB Project 10 Creating a Prop From a Concept/13 Furthers Showing the Speed of Atlas Texturing.m4v | 35.60MB Project 10 Creating a Prop From a Concept/08 Rendering and Refining the Model (2).m4v | 34.25MB Project 10 Creating a Prop From a Concept/08 Rendering and Refining the Model.m4v | 34.25MB Project 10 Creating a Prop From a Concept/02 Modeling with Concept Reference (2).m4v | 31.41MB Project 10 Creating a Prop From a Concept/02 Modeling with Concept Reference.m4v | 31.41MB Project 10 Creating a Prop From a Concept/09 Final Tweaks (2).m4v | 29.85MB Project 10 Creating a Prop From a Concept/09 Final Tweaks.m4v | 29.85MB Project 10 Creating a Prop From a Concept/01 Calling Out Unique Assets.m4v | 29.65MB Project 10 Creating a Prop From a Concept/01 Calling Out Unique Assets (2).m4v | 29.65MB Project 10 Creating a Prop From a Concept/14 Making an Atlas Texture.mp3 | 9.22MB Project 10 Creating a Prop From a Concept/06 Knowing your Industry.mp3 | 7.74MB Project 10 Creating a Prop From a Concept/10 Introduction to Atlasing.mp3 | 6.60MB Project 10 Creating a Prop From a Concept/01 Calling Out Unique Assets.mp3 | 6.55MB Project 10 Creating a Prop From a Concept/12 Examples of Altasing.mp3 | 6.33MB Project 10 Creating a Prop From a Concept/03 Understanding the Workflow.mp3 | 6.27MB Project 10 Creating a Prop From a Concept/05 Seeing your Model in a Practicle Sense.mp3 | 5.99MB Project 10 Creating a Prop From a Concept/11 Implementing Atlasing.mp3 | 5.67MB Project 10 Creating a Prop From a Concept/02 Modeling with Concept Reference.mp3 | 5.38MB Project 10 Creating a Prop From a Concept/13 Furthers Showing the Speed of Atlas Texturing.mp3 | 4.99MB Project 10 Creating a Prop From a Concept/08 Rendering and Refining the Model.mp3 | 4.50MB Project 10 Creating a Prop From a Concept/09 Final Tweaks.mp3 | 4.14MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/10 Modeling the Hallway Ceiling.m4v | 176.80MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/06 Building Low Poly Models.m4v | 97.49MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/05 Checking Texture Scale.m4v | 95.21MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/04 Modeling the Level Design Kit Part 3.m4v | 90.78MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/08 Low Poly Modeling Continued.m4v | 90.02MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/11 Adjusting Scale.m4v | 87.91MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/02 Modeling the Level Design Kit Part 1.m4v | 82.58MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/07 Spline Modeling.m4v | 81.15MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/03 Modeling the Level Design Kit Part 2.m4v | 57.89MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/01 Blocking In a Hallway Asset.m4v | 54.88MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/12 Checking the Model in Unreal.m4v | 48.39MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/09 Checking the Model and Breaking Repetition.m4v | 48.31MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/14 Setting Up Collision Part 2.m4v | 29.91MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/13 Setting Up Collision Part 1.m4v | 19.56MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/10 Modeling the Hallway Ceiling.mp3 | 16.06MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/06 Building Low Poly Models.mp3 | 9.78MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/08 Low Poly Modeling Continued.mp3 | 9.52MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/04 Modeling the Level Design Kit Part 3.mp3 | 9.36MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/03 Modeling the Level Design Kit Part 2.mp3 | 7.09MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/02 Modeling the Level Design Kit Part 1.mp3 | 6.92MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/05 Checking Texture Scale.mp3 | 6.76MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/11 Adjusting Scale.mp3 | 6.51MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/07 Spline Modeling.mp3 | 6.42MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/01 Blocking In a Hallway Asset.mp3 | 6.30MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/09 Checking the Model and Breaking Repetition.mp3 | 5.00MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/12 Checking the Model in Unreal.mp3 | 4.10MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/14 Setting Up Collision Part 2.mp3 | 3.59MB Project 2 Building a Design Kit, Starting the Hallway Model and setting up Collision/13 Setting Up Collision Part 1.mp3 | 2.78MB Project 3 Creating UV's in Headus and 3DS Max/05 UVing Part 3.m4v | 134.24MB Project 3 Creating UV's in Headus and 3DS Max/03 UVing Part 1.m4v | 102.19MB Project 3 Creating UV's in Headus and 3DS Max/16 Making Desings on the Fly.m4v | 87.76MB Project 3 Creating UV's in Headus and 3DS Max/15 Continuing to Model the Pannel.m4v | 74.29MB Project 3 Creating UV's in Headus and 3DS Max/01 Introduction.m4v | 66.61MB Project 3 Creating UV's in Headus and 3DS Max/12 Packing UVs and Baking Normals.m4v | 66.51MB Project 3 Creating UV's in Headus and 3DS Max/02 Relaxing UVs.m4v | 66.43MB Project 3 Creating UV's in Headus and 3DS Max/13 Using Quixel Suite for Texturing.m4v | 63.45MB Project 3 Creating UV's in Headus and 3DS Max/14 Continuing to Texture and Modeling Pannels.m4v | 54.87MB Project 3 Creating UV's in Headus and 3DS Max/06 UVing Part 4.m4v | 53.74MB Project 3 Creating UV's in Headus and 3DS Max/07 UVing Part 5.m4v | 52.54MB Project 3 Creating UV's in Headus and 3DS Max/04 UVing Part 2.m4v | 51.33MB Project 3 Creating UV's in Headus and 3DS Max/10 Continuing to pack UVs.m4v | 50.42MB Project 3 Creating UV's in Headus and 3DS Max/11 Packing More UVs and Tesselating the Object.m4v | 46.49MB Project 3 Creating UV's in Headus and 3DS Max/09 Beginning to Pack UV Islands.m4v | 45.16MB Project 3 Creating UV's in Headus and 3DS Max/08 Combining Geo.m4v | 44.59MB Project 3 Creating UV's in Headus and 3DS Max/03 UVing Part 1.mp3 | 9.82MB Project 3 Creating UV's in Headus and 3DS Max/15 Continuing to Model the Pannel.mp3 | 8.23MB Project 3 Creating UV's in Headus and 3DS Max/01 Introduction.mp3 | 7.19MB Project 3 Creating UV's in Headus and 3DS Max/02 Relaxing UVs.mp3 | 7.04MB Project 3 Creating UV's in Headus and 3DS Max/16 Making Desings on the Fly.mp3 | 6.80MB Project 3 Creating UV's in Headus and 3DS Max/14 Continuing to Texture and Modeling Pannels.mp3 | 6.20MB Project 3 Creating UV's in Headus and 3DS Max/12 Packing UVs and Baking Normals.mp3 | 6.03MB Project 3 Creating UV's in Headus and 3DS Max/13 Using Quixel Suite for Texturing.mp3 | 4.91MB Project 3 Creating UV's in Headus and 3DS Max/10 Continuing to pack UVs.mp3 | 4.42MB Project 3 Creating UV's in Headus and 3DS Max/09 Beginning to Pack UV Islands.mp3 | 4.28MB Project 3 Creating UV's in Headus and 3DS Max/11 Packing More UVs and Tesselating the Object.mp3 | 4.22MB Project 3 Creating UV's in Headus and 3DS Max/08 Combining Geo.mp3 | 4.02MB Project 3 Creating UV's in Headus and 3DS Max/04-07.txt | 45B Project 4 Tuning Texture Maps/01 Setting up Material Shading Atributes in Unreal4.m4v | 118.86MB Project 4 Tuning Texture Maps/02 Modeling Interior Bulkheads.m4v | 104.66MB Project 4 Tuning Texture Maps/14 Evaluating Surface Normals.m4v | 104.48MB Project 4 Tuning Texture Maps/12 Testing our Assets in Unreal4.m4v | 103.56MB Project 4 Tuning Texture Maps/13 Creating Detailed Iterations.m4v | 97.62MB Project 4 Tuning Texture Maps/15 Digging Deeper into Surface Normals.m4v | 95.90MB Project 4 Tuning Texture Maps/11 Implimenting more Structual Details.m4v | 88.11MB Project 4 Tuning Texture Maps/16 Stitching, Breaking and cutting UV's.m4v | 76.12MB Project 4 Tuning Texture Maps/03 Creating a Lock Mechanism for Our Hatch.m4v | 70.59MB Project 4 Tuning Texture Maps/10 Accurately Positioning Assets into the Scene.m4v | 70.58MB Project 4 Tuning Texture Maps/08 Modeling in Engineering Components.m4v | 69.46MB Project 4 Tuning Texture Maps/17 More UVs.m4v | 68.02MB Project 4 Tuning Texture Maps/06 Modeling in Detail Pieces.m4v | 64.55MB Project 4 Tuning Texture Maps/05 Continuing to Add to the Hatch Structure.m4v | 58.50MB Project 4 Tuning Texture Maps/07 Connecting and Positioning Assets.m4v | 53.22MB Project 4 Tuning Texture Maps/04 Creating Small Assets For the Hatch.m4v | 46.93MB Project 4 Tuning Texture Maps/09 Adding Detail Quick using Boolians.m4v | 42.12MB Project 4 Tuning Texture Maps/01 Setting up Material Shading Atributes in Unreal4.mp3 | 8.98MB Project 4 Tuning Texture Maps/02 Modeling Interior Bulkheads.mp3 | 7.16MB Project 4 Tuning Texture Maps/11 Implimenting more Structual Details.mp3 | 6.54MB Project 4 Tuning Texture Maps/13 Creating Detailed Iterations.mp3 | 6.37MB Project 4 Tuning Texture Maps/14 Evaluating Surface Normals.mp3 | 6.29MB Project 4 Tuning Texture Maps/12 Testing our Assets in Unreal4.mp3 | 6.22MB Project 4 Tuning Texture Maps/15 Digging Deeper into Surface Normals.mp3 | 5.99MB Project 4 Tuning Texture Maps/16 Stitching, Breaking and cutting UV's.mp3 | 5.65MB Project 4 Tuning Texture Maps/10 Accurately Positioning Assets into the Scene.mp3 | 5.49MB Project 4 Tuning Texture Maps/03 Creating a Lock Mechanism for Our Hatch.mp3 | 5.45MB Project 4 Tuning Texture Maps/06 Modeling in Detail Pieces.mp3 | 4.97MB Project 4 Tuning Texture Maps/05 Continuing to Add to the Hatch Structure.mp3 | 4.45MB Project 4 Tuning Texture Maps/09 Adding Detail Quick using Boolians.mp3 | 3.58MB Project 4 Tuning Texture Maps/04 Creating Small Assets For the Hatch.mp3 | 3.57MB Project 4 Tuning Texture Maps/17 More UVs.mp3 | 2.82MB Project 4 Tuning Texture Maps/07-08.txt | 45B Project 5 Stacking UVs and Creating Light Maps/16 Plugging in New Maps.m4v | 94.88MB Project 5 Stacking UVs and Creating Light Maps/17 Setting up Light Maps.m4v | 90.90MB Project 5 Stacking UVs and Creating Light Maps/13 Fixing the Pipe Bottoms.m4v | 70.28MB Project 5 Stacking UVs and Creating Light Maps/09 Creating Masks in 3Ds Max.m4v | 66.35MB Project 5 Stacking UVs and Creating Light Maps/08 Cleaning up AO and Map Size Discussion.m4v | 65.78MB Project 5 Stacking UVs and Creating Light Maps/14 Adding More Value Variation.m4v | 65.18MB Project 5 Stacking UVs and Creating Light Maps/12 Adjusting Values.m4v | 63.86MB Project 5 Stacking UVs and Creating Light Maps/18 Trouble Shooting.m4v | 63.70MB Project 5 Stacking UVs and Creating Light Maps/03 Offsetting Stacked UVs.m4v | 63.54MB Project 5 Stacking UVs and Creating Light Maps/02 Stacking UVs in UV Layout Part 2.m4v | 59.88MB Project 5 Stacking UVs and Creating Light Maps/07 Layer Blending Options.m4v | 59.56MB Project 5 Stacking UVs and Creating Light Maps/10 Adding Stains.m4v | 59.11MB Project 5 Stacking UVs and Creating Light Maps/06 Setting up for Texturing.m4v | 49.05MB Project 5 Stacking UVs and Creating Light Maps/04 Ripping Maps Using Xnormals.m4v | 46.11MB Project 5 Stacking UVs and Creating Light Maps/15 Creating a Roughness Mask.m4v | 45.89MB Project 5 Stacking UVs and Creating Light Maps/11 Adding Rust.m4v | 45.23MB Project 5 Stacking UVs and Creating Light Maps/01 Stacking UVs in UV Layout Part 1.m4v | 41.07MB Project 5 Stacking UVs and Creating Light Maps/05 Importance of Stacking.m4v | 36.55MB Project 5 Stacking UVs and Creating Light Maps/17 Setting up Light Maps.mp3 | 8.89MB Project 5 Stacking UVs and Creating Light Maps/14 Adding More Value Variation.mp3 | 7.84MB Project 5 Stacking UVs and Creating Light Maps/16 Plugging in New Maps.mp3 | 7.23MB Project 5 Stacking UVs and Creating Light Maps/03 Offsetting Stacked UVs.mp3 | 6.90MB Project 5 Stacking UVs and Creating Light Maps/13 Fixing the Pipe Bottoms.mp3 | 6.85MB Project 5 Stacking UVs and Creating Light Maps/09 Creating Masks in 3Ds Max.mp3 | 6.62MB Project 5 Stacking UVs and Creating Light Maps/12 Adjusting Values.mp3 | 6.23MB Project 5 Stacking UVs and Creating Light Maps/02 Stacking UVs in UV Layout Part 2.mp3 | 6.16MB Project 5 Stacking UVs and Creating Light Maps/10 Adding Stains.mp3 | 5.96MB Project 5 Stacking UVs and Creating Light Maps/07 Layer Blending Options.mp3 | 5.94MB Project 5 Stacking UVs and Creating Light Maps/06 Setting up for Texturing.mp3 | 5.78MB Project 5 Stacking UVs and Creating Light Maps/15 Creating a Roughness Mask.mp3 | 5.49MB Project 5 Stacking UVs and Creating Light Maps/18 Trouble Shooting.mp3 | 5.34MB Project 5 Stacking UVs and Creating Light Maps/08 Cleaning up AO and Map Size Discussion.mp3 | 5.21MB Project 5 Stacking UVs and Creating Light Maps/01 Stacking UVs in UV Layout Part 1.mp3 | 5.17MB Project 5 Stacking UVs and Creating Light Maps/04 Ripping Maps Using Xnormals.mp3 | 4.71MB Project 5 Stacking UVs and Creating Light Maps/11 Adding Rust.mp3 | 4.61MB Project 5 Stacking UVs and Creating Light Maps/05 Importance of Stacking.mp3 | 3.59MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/13 UV'ing the Game Asset P2.m4v | 53.22MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/10 Adjusting Existing and Creating new Handles Hinges and Bolts P1.m4v | 43.87MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/01 Creating Game Assets.m4v | 41.94MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/14 Creating Texture Maps For the Game Asset.m4v | 35.51MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/12 UV'ing the Game Asset P1.m4v | 32.21MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/08 Constructing The Game Asset P1.m4v | 31.96MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/03 Spline Modeling Game Assets P2.m4v | 29.61MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/04 Detailing Game Assets P1.m4v | 25.56MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/06 Adding Functional Ornate Details P1.m4v | 24.66MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/02 Spline Modeling Game Assets P1.m4v | 24.65MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/05 Detailing Game Assets P2.m4v | 21.42MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/07 Adding Functional Ornate Details P2.m4v | 20.14MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/11 Adjusting Existing and Creating new Handles Hinges and Bolts P2.m4v | 17.10MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/09 Constructing The Game Asset P2.m4v | 16.62MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/01 Creating Game Assets.mp3 | 6.40MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/14 Creating Texture Maps For the Game Asset.mp3 | 6.15MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/13 UV'ing the Game Asset P2.mp3 | 5.76MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/12 UV'ing the Game Asset P1.mp3 | 5.07MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/08 Constructing The Game Asset P1.mp3 | 4.77MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/09 Constructing The Game Asset P2.mp3 | 2.82MB Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/10-11.txt | 45B Project 6 Spline Modeling and UV'ingThe Sci Fi Crate/02-07.txt | 45B Project 7 Creating Realistic Fabric in Marvelous Designer/16 Adjusting the Scene's Lighting and Surface Attributes.m4v | 97.61MB Project 7 Creating Realistic Fabric in Marvelous Designer/21 Capturing a Screenshot.m4v | 64.52MB Project 7 Creating Realistic Fabric in Marvelous Designer/20 Integrating the Modified Crate and Adjusting the Scene's Lighting.m4v | 63.29MB Project 7 Creating Realistic Fabric in Marvelous Designer/17 Refining the Tarp's Edge.m4v | 59.19MB Project 7 Creating Realistic Fabric in Marvelous Designer/06 Modifying the UV's of the tarp in 3DS Max.m4v | 59.14MB Project 7 Creating Realistic Fabric in Marvelous Designer/19 Reworking the Crate's Emissive Texture.m4v | 58.02MB Project 7 Creating Realistic Fabric in Marvelous Designer/18 Modifying Scene Lighting and Assets Maps.m4v | 52.11MB Project 7 Creating Realistic Fabric in Marvelous Designer/04 Modifying the topology of the tarp in 3DS Max.m4v | 45.50MB Project 7 Creating Realistic Fabric in Marvelous Designer/13 Creating a Detail Map for the Tarp.m4v | 43.85MB Project 7 Creating Realistic Fabric in Marvelous Designer/15 Modifying the Textures to Work Better in the Scene.m4v | 43.76MB Project 7 Creating Realistic Fabric in Marvelous Designer/11 Bringing the Tarp Into Unreal.m4v | 39.36MB Project 7 Creating Realistic Fabric in Marvelous Designer/01 Intro.m4v | 33.32MB Project 7 Creating Realistic Fabric in Marvelous Designer/14 Adjusting the Tarp Material in Unreal.m4v | 32.02MB Project 7 Creating Realistic Fabric in Marvelous Designer/09 Creating Texture Maps for the Tarp Part 2.m4v | 31.54MB Project 7 Creating Realistic Fabric in Marvelous Designer/08 Creating Texture Maps for the Tarp Part 1.m4v | 31.12MB Project 7 Creating Realistic Fabric in Marvelous Designer/05 Baking Tarp Maps In 3Ds Max.m4v | 31.08MB Project 7 Creating Realistic Fabric in Marvelous Designer/07 Adjusting the Tarp to Fit Over the Crate.m4v | 29.74MB Project 7 Creating Realistic Fabric in Marvelous Designer/12 Creating a Roughness Map for the Tarp.m4v | 28.48MB Project 7 Creating Realistic Fabric in Marvelous Designer/10 Creating Texture Maps for the Tarp Part 3.m4v | 25.04MB Project 7 Creating Realistic Fabric in Marvelous Designer/03 Bringing the tarp into 3DS Max.m4v | 24.60MB Project 7 Creating Realistic Fabric in Marvelous Designer/02 Setting Up the Tarp in Marvelous Designer.m4v | 21.69MB Project 7 Creating Realistic Fabric in Marvelous Designer/19 Reworking the Crate's Emissive Texture.mp3 | 12.87MB Project 7 Creating Realistic Fabric in Marvelous Designer/21 Capturing a Screenshot.mp3 | 11.33MB Project 7 Creating Realistic Fabric in Marvelous Designer/17 Refining the Tarp's Edge.mp3 | 11.29MB Project 7 Creating Realistic Fabric in Marvelous Designer/06 Modifying the UV's of the tarp in 3DS Max.mp3 | 9.81MB Project 7 Creating Realistic Fabric in Marvelous Designer/18 Modifying Scene Lighting and Assets Maps.mp3 | 9.10MB Project 7 Creating Realistic Fabric in Marvelous Designer/20 Integrating the Modified Crate and Adjusting the Scene's Lighting.mp3 | 8.36MB Project 7 Creating Realistic Fabric in Marvelous Designer/16 Adjusting the Scene's Lighting and Surface Attributes.mp3 | 8.06MB Project 7 Creating Realistic Fabric in Marvelous Designer/13 Creating a Detail Map for the Tarp.mp3 | 6.73MB Project 7 Creating Realistic Fabric in Marvelous Designer/09 Creating Texture Maps for the Tarp Part 2.mp3 | 6.66MB Project 7 Creating Realistic Fabric in Marvelous Designer/14 Adjusting the Tarp Material in Unreal.mp3 | 6.37MB Project 7 Creating Realistic Fabric in Marvelous Designer/04 Modifying the topology of the tarp in 3DS Max.mp3 | 6.18MB Project 7 Creating Realistic Fabric in Marvelous Designer/02 Setting Up the Tarp in Marvelous Designer.mp3 | 6.18MB Project 7 Creating Realistic Fabric in Marvelous Designer/08 Creating Texture Maps for the Tarp Part 1.mp3 | 6.03MB Project 7 Creating Realistic Fabric in Marvelous Designer/12 Creating a Roughness Map for the Tarp.mp3 | 5.87MB Project 7 Creating Realistic Fabric in Marvelous Designer/05 Baking Tarp Maps In 3Ds Max.mp3 | 5.81MB Project 7 Creating Realistic Fabric in Marvelous Designer/03 Bringing the tarp into 3DS Max.mp3 | 5.54MB Project 7 Creating Realistic Fabric in Marvelous Designer/01 Intro.mp3 | 5.54MB Project 7 Creating Realistic Fabric in Marvelous Designer/10 Creating Texture Maps for the Tarp Part 3.mp3 | 5.33MB Project 7 Creating Realistic Fabric in Marvelous Designer/15 Modifying the Textures to Work Better in the Scene.mp3 | 5.24MB Project 7 Creating Realistic Fabric in Marvelous Designer/11 Bringing the Tarp Into Unreal.mp3 | 4.25MB Project 7 Creating Realistic Fabric in Marvelous Designer/07 Adjusting the Tarp to Fit Over the Crate.mp3 | 3.85MB Project 8 Creating a Tileable Floor Asset/21 Placing the Tiles in UDK.m4v | 101.66MB Project 8 Creating a Tileable Floor Asset/24 Finalizing the Tiles.m4v | 82.03MB Project 8 Creating a Tileable Floor Asset/18 Giving Grit to the Tiles.m4v | 69.14MB Project 8 Creating a Tileable Floor Asset/22 Modifying the Spec Map.m4v | 66.37MB Project 8 Creating a Tileable Floor Asset/13 Tweaking UVs and Cavity Pass.m4v | 65.60MB Project 8 Creating a Tileable Floor Asset/17 Enhancing your Texture Detail.m4v | 64.13MB Project 8 Creating a Tileable Floor Asset/19 Adding Detail with ZBrush.m4v | 62.03MB Project 8 Creating a Tileable Floor Asset/07 Generating UVs and Adjusting in Max.m4v | 61.40MB Project 8 Creating a Tileable Floor Asset/14 Adding Color and Texture Variation.m4v | 59.27MB Project 8 Creating a Tileable Floor Asset/11 Applying Normal Map.m4v | 57.84MB Project 8 Creating a Tileable Floor Asset/15 Detailing with a Color Overlay.m4v | 56.53MB Project 8 Creating a Tileable Floor Asset/10 Ripping and Adjusting Maps.m4v | 54.19MB Project 8 Creating a Tileable Floor Asset/20 Settingup Diffuse Detail and Normal Maps.m4v | 50.51MB Project 8 Creating a Tileable Floor Asset/08 Cleaning Mesh and AO Setup.m4v | 47.66MB Project 8 Creating a Tileable Floor Asset/02 Setting Up Zbrush Scene.m4v | 46.42MB Project 8 Creating a Tileable Floor Asset/12 Layering Passes.m4v | 46.00MB Project 8 Creating a Tileable Floor Asset/16 Bringing the Scene into Unreal.m4v | 43.93MB Project 8 Creating a Tileable Floor Asset/01 Introduction and Project Setup.m4v | 42.82MB Project 8 Creating a Tileable Floor Asset/04 Adding Detail to Tiles Part 2.m4v | 42.32MB Project 8 Creating a Tileable Floor Asset/05 Adding Detail to Tiles Part 3.m4v | 37.44MB Project 8 Creating a Tileable Floor Asset/09 Baking Texture Maps.m4v | 35.52MB Project 8 Creating a Tileable Floor Asset/23 How to Achieve Photo Real Textures.m4v | 35.15MB Project 8 Creating a Tileable Floor Asset/06 Premultiplying and Decimating the Mesh.m4v | 34.38MB Project 8 Creating a Tileable Floor Asset/03 Adding Detail to Tiles.m4v | 19.04MB Project 8 Creating a Tileable Floor Asset/01 Introduction and Project Setup.mp3 | 8.03MB Project 8 Creating a Tileable Floor Asset/02 Setting Up Zbrush Scene.mp3 | 6.67MB Project 8 Creating a Tileable Floor Asset/10 Ripping and Adjusting Maps.mp3 | 6.20MB Project 8 Creating a Tileable Floor Asset/21 Placing the Tiles in UDK.mp3 | 6.18MB Project 8 Creating a Tileable Floor Asset/15 Detailing with a Color Overlay.mp3 | 5.90MB Project 8 Creating a Tileable Floor Asset/07 Generating UVs and Adjusting in Max.mp3 | 5.85MB Project 8 Creating a Tileable Floor Asset/13 Tweaking UVs and Cavity Pass.mp3 | 5.81MB Project 8 Creating a Tileable Floor Asset/17 Enhancing your Texture Detail.mp3 | 5.62MB Project 8 Creating a Tileable Floor Asset/11 Applying Normal Map.mp3 | 5.61MB Project 8 Creating a Tileable Floor Asset/06 Premultiplying and Decimating the Mesh.mp3 | 5.60MB Project 8 Creating a Tileable Floor Asset/14 Adding Color and Texture Variation.mp3 | 5.59MB Project 8 Creating a Tileable Floor Asset/19 Adding Detail with ZBrush.mp3 | 5.54MB Project 8 Creating a Tileable Floor Asset/09 Baking Texture Maps.mp3 | 5.46MB Project 8 Creating a Tileable Floor Asset/23 How to Achieve Photo Real Textures.mp3 | 5.44MB Project 8 Creating a Tileable Floor Asset/20 Settingup Diffuse Detail and Normal Maps.mp3 | 5.44MB Project 8 Creating a Tileable Floor Asset/08 Cleaning Mesh and AO Setup.mp3 | 5.41MB Project 8 Creating a Tileable Floor Asset/16 Bringing the Scene into Unreal.mp3 | 5.38MB Project 8 Creating a Tileable Floor Asset/18 Giving Grit to the Tiles.mp3 | 5.10MB Project 8 Creating a Tileable Floor Asset/24 Finalizing the Tiles.mp3 | 4.96MB Project 8 Creating a Tileable Floor Asset/22 Modifying the Spec Map.mp3 | 4.71MB Project 8 Creating a Tileable Floor Asset/12 Layering Passes.mp3 | 4.61MB Project 8 Creating a Tileable Floor Asset/03 Adding Detail to Tiles.mp3 | 3.95MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/19 Final Material Settings.m4v | 166.92MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/03 Up Resing Light Maps.m4v | 85.94MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/04 Tweaking Light Map Resolution.m4v | 65.73MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/15 DDO Maps Explained.m4v | 60.55MB Project 9 Texturing in Quixel Suite and Better Understanding 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Better Understanding Light Maps/17 Adding Dirt.m4v | 31.98MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/18 Adjusting Masks.m4v | 31.51MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/14 Changing Colors.m4v | 28.96MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/12 Trouble Shooting DDO.m4v | 28.66MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/10 Masking By Material ID.m4v | 26.56MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/06 Lighting Summary.m4v | 21.29MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/19 Final Material Settings.mp3 | 7.59MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/07 Saving Out Each Panel.mp3 | 7.15MB Project 9 Texturing in Quixel Suite and Better Understanding Light Maps/03 Up Resing Light Maps.mp3 | 6.76MB Project 9 Texturing in Quixel Suite and Better Understanding Light 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