Name [Flippednormals] Environment Artist Boot Camp [ENG-RUS]
File Type package
Size 8.13GB
UpdateDate 2024-11-14
hash *****637E1ECBC77170829FEEB090C0AD30B8E7
Hot 8
Files Project files.zip | 1.25GB [Flippednormals] Environment Artist Boot Camp [ENG-RUS].rar | 670.04MB 64 - Merging Assets and Sculpting Cracks.mp4 | 206.21MB 49 - Stickers and Decals.mp4 | 181.21MB 37 - Adding Details to Tileable Textures.mp4 | 162.97MB 33 - Tileable Textures Basics.mp4 | 160.32MB 46 - Exporting to Substance Painter.mp4 | 152.01MB 27 - Artificial Lights.mp4 | 151.07MB 2 - Tips on Choosing an Environment.mp4 | 149.80MB 52 - Adding Details.mp4 | 149.33MB 31 - Relighting Portfolio Pieces.mp4 | 131.88MB 10 - Milestone Assignment Story Template.mp4 | 128.12MB 36 - Working With Tileing.mp4 | 126.27MB 63 - Decimation Master and Low Poly.mp4 | 125.11MB 28 - IES and Animated Light Functions.mp4 | 124.91MB 56 - Closing Tips and Advice.mp4 | 123.04MB 40 - Milestone Assignment Room Textured.mp4 | 120.40MB 54 - Adding Wear and Tear.mp4 | 118.55MB 55 - Summary Example.mp4 | 115.33MB 14 - Tangents And How to Avoid Them.mp4 | 113.45MB 35 - Aligning Textures.mp4 | 110.56MB 12 - Greyboxing and its Uses.mp4 | 110.36MB 30 - GPU light mass.mp4 | 108.96MB 67 - What is Photogrammetry.mp4 | 107.83MB 44 - Preparing For Baking.mp4 | 107.78MB 51 - Creating the Base Layer.mp4 | 106.68MB 34 - Texel Density.mp4 | 105.34MB 21 - Let There Be Light.mp4 | 104.26MB 53 - Working with Roughness.mp4 | 103.92MB 20 - Milestone Assignment.mp4 | 101.44MB 19 - Exporting Assets to UE5.mp4 | 101.40MB 45 - Baking in Marmoset Toolbag 4.mp4 | 98.56MB 6 - Tell a Personal Story.mp4 | 98.02MB 1 - Project Objectives.mp4 | 96.77MB 38 - Cutting Details Into Tileable Textures.mp4 | 96.63MB 61 - Sculpting Details.mp4 | 96.52MB 42 - Unwrapping a Cylindrical Object.mp4 | 95.53MB 23 - Introducing Lumin Lighting in UE5.mp4 | 94.71MB 5 - Start with the Story.mp4 | 93.17MB 17 - Setting Up.mp4 | 92.79MB 62 - Using Alphas.mp4 | 89.27MB 41 - Introduction and Preparing the Mesh.mp4 | 88.64MB 26 - Indirect Lighting.mp4 | 86.79MB 13 - Composition Techniques.mp4 | 85.97MB 60 - Getting Started with Dynamesh.mp4 | 85.53MB 29 - Fill Lights.mp4 | 82.58MB 43 - Unwrapping Best Practices.mp4 | 82.16MB 32 - Milestone Assignment First Lighting Pass.mp4 | 81.93MB 39 - Things to Avoid With Tileable Textures.mp4 | 78.38MB 57 - Milestone Assignment 2nd Hero Asset 2nd Pass Lighting.mp4 | 73.69MB 25 - Directional Light.mp4 | 71.18MB 11 - What is Greyboxing and How do we use it.mp4 | 70.38MB 50 - Enhancing Details.mp4 | 70.28MB 58 - Intro and Analyzing Reference.mp4 | 70.14MB 59 - Preparing the Model for Sculpting.mp4 | 69.13MB 16 - Getting Started and General Tips.mp4 | 68.92MB 15 - Tangents And How to Avoid Them.mp4 | 67.44MB 3 - The Four Pillars of Success.mp4 | 66.84MB 47 - Exporting to Substance Painter.mp4 | 65.25MB 24 - Getting Started With Lumin.mp4 | 59.94MB 22 - Aspects of Light.mp4 | 56.73MB 66 - Milestone Assignment Third Hero Prop.mp4 | 49.79MB 18 - Exporting Asset Tips.mp4 | 46.18MB 96 - Milestone Assignment Final Portfolio Post.mp4 | 40.86MB 4 - Milestone Assignment Initial PureRef Board.mp4 | 37.35MB 48 - Milestone Assignment Hero Prop 1.mp4 | 36.11MB 65 - Conclusion.mp4 | 21.03MB 68 - What you Need to Get Started.mp4 | 48B