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Name Escape Studios - Advanced Shading with Maya and MentalRay

File Type video

Size 8.86GB

UpdateDate 2024-11-8

hash *****836642C2D3B5563598D35246A8F7733BBF

Hot 20

Files Chapter 5 - Vid 3 - ToothPaste - 3 Custom Occlusion Mi refraction blur.mp4 | 263.94MB Chapter 5 - Vid 2 - ToothPaste - 2 Mi reflection blur reflective occlusion and scatter.mp4 | 231.03MB Chapter 2 - Vid 19 - CD project - 19 Rainbow light effect.mp4 | 219.66MB Chapter 4 - Vid 4 - Benday dots style - 2 Camera projection and customising the shader.mp4 | 207.83MB Chapter 6 - Vid 13 - MIA material x passes - 13.mp4 | 202.94MB Chapter 3 - Vid 4 - Spray cans - 4 Specular vs diffuse edge weighting.mp4 | 189.66MB Chapter 5 - Vid 1 - ToothPaste - 1 Blurring reflections with bump maps and working without specular highlights.mp4 | 188.71MB Chapter 2 - Vid 20 - CD project - 20 Rounding up the tutorial.mp4 | 168.24MB Chapter 3 - Vid 8 - Displaced spray cans with occlusion - 1 examining the scene and creating a scratch map.mp4 | 167.40MB Chapter 6 - Vid 16 - MIA material x passes - 16.mp4 | 166.62MB Chapter 4 - Vid 2 - Old pipes - 2 The multiplyDivide, RGB to luminance and bump2D nodes.mp4 | 165.13MB Chapter 4 - Vid 5 - Brushed metal variations - 1 Base brushed metal.mp4 | 164.52MB Chapter 4 - Vid 10 - Electron microscope shader.mp4 | 156.56MB Chapter 4 - Vid 7 - Brushed metal variations - 3 Variations with a triple switch.mp4 | 154.76MB Chapter 2 - Vid 17 - CD project - 17 The upturned CD.mp4 | 154.60MB Chapter 5 - Vid 9 - Car and matallic paint - 6.mp4 | 152.62MB Chapter 3 - Vid 3 - Spray cans - 3 Base metal and edge weighted reflections.mp4 | 150.80MB Chapter 3 - Vid 9 - Displaced spray cans with occlusion - 2 Bump mapping and multiplying textures.mp4 | 150.20MB Chapter 2 - Vid 11 - CD project - 11 Starting the label.mp4 | 149.16MB Chapter 2 - Vid 13 - CD project - 13 Finishing the layered shader.mp4 | 148.60MB Chapter 6 - Vid 8 - MIA material x passes - 8.mp4 | 148.02MB Chapter 6 - Vid 11 - MIA material x passes - 11.mp4 | 147.40MB Chapter 2 - Vid 16 - CD project - 16 Duplicating shaders.mp4 | 146.01MB Chapter 4 - Vid 13 - Leaf shader - 3.mp4 | 145.36MB Chapter 6 - Vid 9 - MIA material x passes - 9.mp4 | 140.23MB Chapter 6 - Vid 14 - MIA material x passes - 14.mp4 | 140.01MB Chapter 6 - Vid 7 - MIA material x passes - 7.mp4 | 139.22MB Chapter 4 - Vid 6 - Brushed metal variations - 2 Variations with a single switch.mp4 | 138.66MB Chapter 4 - Vid 1 - Old pipes - 1 The blendColours, samplerInfo and setRange nodes.mp4 | 136.84MB Chapter 5 - Vid 6 - Car and matallic paint - 3.mp4 | 136.71MB Chapter 6 - Vid 5 - MIA material x passes - 5.mp4 | 136.23MB Chapter 2 - Vid 15 - CD project - 15 Duplicating geometry.mp4 | 134.13MB Chapter 5 - Vid 8 - Car and matallic paint - 5.mp4 | 130.40MB Chapter 3 - Vid 1 - Spray cans - 1 Introduction and base plastic shader.mp4 | 129.02MB Chapter 6 - Vid 4 - MIA material x passes - 4.mp4 | 125.51MB Chapter 3 - Vid 12 - Displaced spray cans with occlusion - 4 Displacement in occlusion.mp4 | 124.78MB Chapter 6 - Vid 6 - MIA material x passes - 6.mp4 | 121.47MB Chapter 2 - Vid 6 - CD project - 6 The bump map.mp4 | 119.34MB Chapter 2 - Vid 1 - CD project - 1 Introduction.mp4 | 117.99MB Chapter 3 - Vid 10 - Displaced spray cans with occlusion - 3 displacing the cap.mp4 | 116.36MB Chapter 6 - Vid 12 - MIA material x passes - 12.mp4 | 115.93MB Chapter 4 - Vid 9 - X ray shader - 2.mp4 | 114.34MB Chapter 2 - Vid 9 - CD project - 9 The CD case lid.mp4 | 112.97MB Chapter 4 - Vid 8 - X ray shader - 1 samplerInfo-facing ratio, ramp.mp4 | 106.83MB Chapter 4 - Vid 11 - Leaf shader - 1.mp4 | 106.41MB Chapter 3 - Vid 2 - Spray cans - 2 Bump mapping and multiplying textures.mp4 | 105.25MB Chapter 4 - Vid 12 - Leaf shader - 2.mp4 | 103.68MB Chapter 3 - Vid 11 - Displaced spray cans with occlusion - 5 Adding shaders and fine tuning.mp4 | 103.40MB Chapter 2 - Vid 18 - CD project - 18 Transparency and reflectivity.mp4 | 97.50MB Chapter 4 - Vid 3 - Benday dots style - 1 The surfaceLuminance and clamp nodes.mp4 | 95.00MB Chapter 4 - Vid 14 - Leaf shader - 4.mp4 | 92.89MB Chapter 3 - Vid 7 - Spray cans - 7 bumping and adding effects.mp4 | 91.87MB Chapter 3 - Vid 6 - Spray cans - 6 Introducing utility nodes.mp4 | 91.57MB Chapter 5 - Vid 5 - Car and matallic paint - 2.mp4 | 90.03MB Chapter 5 - Vid 7 - Car and matallic paint - 4.mp4 | 89.81MB Chapter 2 - Vid 14 - CD project - 14 The complete CD and case.mp4 | 89.73MB Chapter 2 - Vid 4 - CD project - 4 Reflections onthe table.mp4 | 87.35MB Chapter 2 - Vid 2 - CD project - 2 The table top.mp4 | 87.07MB Chapter 2 - Vid 7 - CD project - 7 Finalising the plastic.mp4 | 86.69MB Chapter 2 - Vid 10 - CD project - 10 Finishing the CD case.mp4 | 86.25MB Chapter 2 - Vid 5 - CD project - 5 Inside the CD case.mp4 | 86.12MB Chapter 2 - Vid 3 - CD project - 3 The table top.mp4 | 84.03MB Chapter 3 - Vid 5 - Spray cans - 5 layering shaders.mp4 | 81.20MB Chapter 2 - Vid 12 - CD project - 12 Combining the materials.mp4 | 79.30MB Chapter 6 - Vid 3 - MIA material x passes - 3.mp4 | 68.39MB Chapter 6 - Vid 15 - MIA material x passes - 15.mp4 | 66.78MB Chapter 2 - Vid 8 - CD project - 8 Refining the reflections.mp4 | 65.08MB Chapter 6 - Vid 10 - MIA material x passes - 10.mp4 | 63.49MB Chapter 1 - Vid 2 - Lambertian shader model in maya.mp4 | 43.02MB Chapter 6 - Vid 2 - MIA material x passes - 2.mp4 | 41.77MB Chapter 5 - Vid 4 - Car and matallic paint - 1.mp4 | 39.89MB Chapter 1 - Vid 9 - Texturing 101.mp4 | 33.39MB Chapter 1 - Vid 7 - Understanding specular surface reflectance, transparency and translucency.mp4 | 25.34MB Chapter 1 - Vid 1 - Lambertian shader model.mp4 | 23.43MB Chapter 1 - Vid 8 - Understanding Diffuse surface reflectance.mp4 | 19.60MB Chapter 1 - Vid 4 - An introduction to bump mapping.mp4 | 18.33MB Chapter 1 - Vid 3 - Specularity and reflections.mp4 | 15.93MB Chapter 6 - Vid 1 - MIA material x passes - 1.mp4 | 15.22MB Chapter 1 - Vid 6 - An introduction to transparency and alpha.mp4 | 13.67MB Chapter 1 - Vid 5 - An introduction to displacement.mp4 | 11.81MB

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Magnetic link has been copied to the cutting board